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# 1.打印 ~~~bash print / p 打印内存地址 po 打印对象 ~~~ 例如: ~~~objectivec Printing description of obj: <NSObject: 0x1004b44d0> (lldb) print obj (NSObject *) $1 = 0x00000001004b44d0 (lldb) p obj (NSObject *) $2 = 0x00000001004b44d0 (lldb) po obj <NSObject: 0x1004b44d0> ~~~ # 2.读取内存 ~~~bash memory read(简写x)/数量.格式.字节数 内存地址 格式:x(十六进制),f(浮点),d(十进制) 字节数: b(byte)一个字节 h(half word)两个字节 w(word)四个字节 g(giant word)八个字节 ~~~ ~~~cpp (lldb) memory read/4xw 0x1004b44d0 //4串 十六进制,每串4个字节 0x1004b44d0: 0x95367119 0x001dffff 0x00000000 0x00000000 (lldb) x/4xw 0x1004b44d0 //简写 0x1004b44d0: 0x95367119 0x001dffff 0x00000000 0x00000000 (lldb) x/16xb 0x1004b44d0 //16串 十六进制,每串1个字节 0x1004b44d0: 0x19 0x71 0x36 0x95 0xff 0xff 0x1d 0x00 0x1004b44d8: 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 (lldb) ~~~ # 3.修改内存 ~~~undefined memory write 地址 数值 ~~~ ~~~cpp (lldb) x/16xb 0x1004b44d0 //16串 十六进制,每串1个字节 0x1004b44d0: 0x19 0x71 0x36 0x95 0xff 0xff 0x1d 0x00 0x1004b44d8: 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 (lldb) memory write 0x1004b44d8 17 //将0x1004b44d8位置内存改写为0x17 (lldb) x/16xb 0x1004b44d0 0x1004b44d0: 0x19 0x71 0x36 0x95 0xff 0xff 0x1d 0x00 0x1004b44d8: 0x17 0x00 0x00 0x00 0x00 0x00 0x00 0x00 (lldb) ~~~ # 4.more [https://www.cnblogs.com/hjltonyios/p/8878959.html](https://links.jianshu.com/go?to=https%3A%2F%2Fwww.cnblogs.com%2Fhjltonyios%2Fp%2F8878959.html) [https://www.jianshu.com/p/4250e4805bb3](https://www.jianshu.com/p/4250e4805bb3) LLDB是个开源的内置于XCode的调试工具,这里来理一理常用用法。 lldb对于命令的简称,是头部匹配方式,只要不混淆,你可以随意简称某个命令。结果为在xcode下验证所得,可能与其它平台有所误差。 1 打印值、修改值、调用方法 1.1 p、po 打印值 打印相关的命令有:p、po。 p 和 po 的区别在于使用 po 只会输出对应的值,而 p 则会返回值的类型以及命令结果的引用名。 (lldb) p width (CGFloat)![10 = 70 (lldb) po width 70 (lldb) p endTime (__NSCFString *)](https://math.jianshu.com/math?formula=10%20%3D%2070%20(lldb)%20po%20width%2070%20(lldb)%20p%20endTime%20(__NSCFString%20*))14 = 0x0000608000437660 @"08-11 11:43" (lldb) po endTime 08-11 11:43 对比结果: po:输出值 p:输出值+值类型+引用名+内存地址(xcode中有内存地址,其它平台不确定) 除此之外,p还隐藏了一个有意思的功能,常量的进制转换: //默认打印为10进制 (lldb) p 100 (int)![8 = 100 //转16进制 (lldb) p/x 100 (int)](https://math.jianshu.com/math?formula=8%20%3D%20100%20%2F%2F%E8%BD%AC16%E8%BF%9B%E5%88%B6%20(lldb)%20p%2Fx%20100%20(int))9 = 0x00000064 //转8进制 (lldb) p/o 100 (int)![10 = 0144 //转二进制 (lldb) p/t 100 (int)](https://math.jianshu.com/math?formula=10%20%3D%200144%20%2F%2F%E8%BD%AC%E4%BA%8C%E8%BF%9B%E5%88%B6%20(lldb)%20p%2Ft%20100%20(int))2 = 0b00000000000000000000000001100100 //字符转10进制数字 (lldb) p/d 'A' (char)![7 = 65 //10进制数字转字符 (lldb) p/c 66 (int)](https://math.jianshu.com/math?formula=7%20%3D%2065%20%2F%2F10%E8%BF%9B%E5%88%B6%E6%95%B0%E5%AD%97%E8%BD%AC%E5%AD%97%E7%AC%A6%20(lldb)%20p%2Fc%2066%20(int))10 = B\\0\\0\\0 1.2 expression 修改参数值 感觉exp命令是调试过程中最有价值有命令了,它可以打印值、修改值。 //expression打印值 (lldb) expression width (CGFloat)![5 = 67 //expression修改值 (lldb) expression width = 80 (CGFloat)](https://math.jianshu.com/math?formula=5%20%3D%2067%20%2F%2Fexpression%E4%BF%AE%E6%94%B9%E5%80%BC%20(lldb)%20expression%20width%20%3D%2080%20(CGFloat))6 = 80 //打印修改后结果 (lldb) p width (CGFloat) $7 = 80 (lldb) expression:同样可以输出值+值类型+引用名,但其一般用于修改。 1.3 call 方法调用 在断点调用某个方法,并输出此方法的返回值。 (lldb) call width (CGFloat)![12 = 70 (lldb) call endTime (__NSCFString *)](https://math.jianshu.com/math?formula=12%20%3D%2070%20(lldb)%20call%20endTime%20(__NSCFString%20*))16 = 0x0000608000437660 @"08-11 11:43" call:同样为输出值+值类型+引用名 2 Thread 2.1 堆栈打印 thread backtrace 如果嫌堆栈打印太长,可以加一个值限制,如bt 10,只打印 (lldb) bt 10 * thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.1 * frame #0: 0x00000001005e4906 DiDi`-[FW_HomeCell_HotBill setDataSource:](self=0x00007fd3938a7800, _cmd="setDataSource:", dataSource=0x00006080001c8bb0) at FW_HomeCell.m:357 frame #1: 0x00000001009a9fd7 DiDi`\-\[FW\_MyHomeTableView tableView:cellForRowAtIndexPath:\](self=0x00007fd3921fec00, \_cmd="tableView:cellForRowAtIndexPath:", tableView=0x00007fd3921fec00, indexPath=0xc000000000000316) at FW\_MyHomeTableView.m:247 frame #2: 0x00000001055a2ab2 UIKit`-[UITableView _createPreparedCellForGlobalRow:withIndexPath:willDisplay:] + 750 frame #3: 0x00000001055a2cf8 UIKit`\-\[UITableView \_createPreparedCellForGlobalRow:willDisplay:\] + 74 frame #4: 0x0000000105577639 UIKit`-[UITableView _updateVisibleCellsNow:isRecursive:] + 2845 frame #5: 0x00000001055abccc UIKit`\-\[UITableView \_performWithCachedTraitCollection:\] + 111 frame #6: 0x0000000105592e7a UIKit`-[UITableView layoutSubviews] + 233 frame #7: 0x00000001054f955b UIKit`\-\[UIView(CALayerDelegate) layoutSublayersOfLayer:\] + 1268 frame #8: 0x0000000105114904 QuartzCore`-[CALayer layoutSublayers] + 146 frame #9: 0x0000000105108526 QuartzCore`CA::Layer::layout\_if\_needed(CA::Transaction\*) + 370 2.2 thread return 跳出当前方法的执行 Debug的时候,也许会因为各种原因,我们不想让代码执行某个方法,或者要直接返回一个想要的值。这时候就该thread return上场了。 有返回值的方法里,如:numberOfSectionsInTableView:,直接thread return 10,就可以直接跳过方法执行,返回10. //跳出方法 (lldb) thread return //让带有返回int值的方法直接跳出,并返回值10 (lldb) thread return 10 2.3 流程控制 实际上使用xcode自带的可视化工具来控制“继续”“暂停”“下一步”“进入”“跳出”更简单 继续:continue, c 下一步:next, n 进入:step, s 跳出:finish, f 2.4 跳帧 frame select N 2.1中打印有10帧,如果我想跳转到第1帧:frame select 1 (lldb) frame select 1 frame #1: 0x0000000105e91c3c DiDi`-\[FW\_HomeViewController tableView:cellForRowAtIndexPath:\](self=0x00007fbf9f73b410, \_cmd="tableView:cellForRowAtIndexPath:", tableView=0x00007fbfa11dc400, indexPath=0xc000000000a00316) at FW\_HomeViewController.m:597 594 break; 595 596 case 3: { \-> 597 cell.\[4md\[0mataSource = \_hotBills\[indexPath.row\]; 598 cell.textSelect = ^(UITextField \*text) { 599 weakSelf.curruntText = text; 600 }; 2.5 查看帧变量 frame variable (lldb) frame variable (FW\_HomeViewController \*) self = 0x00007faccbf587d0 (SEL) \_cmd = "tableView:cellForRowAtIndexPath:" (UITableView \*) tableView = 0x00007faccd09b400 (NSIndexPath \*) indexPath = 0xc000000000000316 (FW\_HomeViewController \*) weakSelf = 0x00007faccbf587d0 (FW\_HomeCell\_HotBill \*) cell = 0x00007faccc101a00 (UIView \*) model = 0x00007fff52c13d90 (FW\_HomeCell\_HotBill \*) billCell = 0x00000001124e99f6 3 Image 3.1 image lookup -address 查找崩溃位置 当你遇见数组崩溃,你又没有找到崩溃的位置,只扔给你一堆报错信息,这时候image lookup来帮助你。如下 0 CoreFoundation 0x0000000103209b0b \_\_exceptionPreprocess + 171 1 libobjc.A.dylib 0x00000001079db141 objc\_exception\_throw + 48 2 CoreFoundation 0x000000010313effb -\[\_\_NSArrayM objectAtIndex:\] + 203 3 DiDi 0x00000001009a9f3a -\[FW\_MyHomeTableView tableView:cellForRowAtIndexPath:\] + 1322 4 UIKit 0x00000001055a2ab2 -\[UITableView \_createPreparedCellForGlobalRow:withIndexPath:willDisplay:\] + 750 5 UIKit 0x00000001055a2cf8 -\[UITableView \_createPreparedCellForGlobalRow:willDisplay:\] + 74 6 UIKit 0x0000000105577639 -\[UITableView \_updateVisibleCellsNow:isRecursive:\] + 2845 7 UIKit 0x00000001055abccc -\[UITableView \_performWithCachedTraitCollection:\] + 111 8 UIKit 0x0000000105592e7a -\[UITableView layoutSubviews\] + 233 9 UIKit 0x00000001054f955b -\[UIView(CALayerDelegate) layoutSublayersOfLayer:\] + 1268 10 QuartzCore 0x0000000105114904 -\[CALayer layoutSublayers\] + 146 寻找自己项目的标识,看到frame3位置,你只需这样查找位置: image lookup -a 0x00000001009a9f3a Address: DiDi\[0x0000000100609f3a\] (DiDi.\_\_TEXT.\_\_text + 6323194) Summary: DiDi`-\[FW\_MyHomeTableView tableView:cellForRowAtIndexPath:\] + 1322 at FW\_MyHomeTableView.m:243 项目中FW\_MyHomeTableView.m:243,perfect! 3.2 image lookup -name 查找方法来源 此命令可以用来查找方法的来源。包括在第三方SDK中的方法,也能被查到。 例:查找transformOtherModelToSuit: (lldb) image lookup -n transformOtherModelToSuit: 1 match found in /Users/xxx/Library/Developer/Xcode/DerivedData/DiDi-cwpbvvyvqmeijmcjnneothzuthsy/Build/Products/Debug-iphonesimulator/DiDi.app/DiDi: Address: DiDi\[0x0000000100293d60\] (DiDi.\_\_TEXT.\_\_text + 2693664) Summary: DiDi`+\[FW\_BetFunction transformOtherModelToSuit:\] at FW\_BetFunction.m:107 3.3 image lookup –type 查看成员 查看某个class的所有属性和成员变量。不过貌似frameWork库中文件不能查看。 (lldb) image lookup -t MatchEvent 1 match found in /Users/xxxx/Library/Developer/Xcode/DerivedData/DiDi-cwpbvvyvqmeijmcjnneothzuthsy/Build/Products/Debug-iphonesimulator/DiDi.app/DiDi: id = {0x00433d32}, name = "MatchEvent", byte-size = 48, decl = MatchEvent.h:11, compiler\_type = "@interface MatchEvent : NSObject{ BOOL \_isHome; NSString \* \_playerName; NSString \* \_timePoint; NSString \* \_eventType; NSString \* \_eventDesc; } @property ( getter = isHome,setter = setIsHome:,assign,readwrite,nonatomic ) BOOL isHome; @property ( getter = playerName,setter = setPlayerName:,readwrite,copy,nonatomic ) NSString \* playerName; @property ( getter = timePoint,setter = setTimePoint:,readwrite,copy,nonatomic ) NSString \* timePoint; @property ( getter = eventType,setter = setEventType:,readwrite,copy,nonatomic ) NSString \* eventType; @property ( getter = eventDesc,setter = setEventDesc:,readwrite,copy,nonatomic ) NSString \* eventDesc; @end" 4 breakpoint 4.1 文件名+行号 breakpoint set -f xxx -l xxx 我们平时操作xcode,在某一行点下断点,其实操作的就是这个命令。 (lldb) breakpoint set -f FW\_ProfilesDetailModel.m -l 95 Breakpoint 3: where = DiDi`-\[FW\_ProfilesDetailModel incomeRate\] + 27 at FW\_ProfilesDetailModel.m:96, address = 0x0000000105b404bb 4.2 函数名断点 4.2.1 方法名断点 breakpoint set -n 方法名 (lldb) breakpoint set -n viewDidLoad Breakpoint 4: 414 locations. Tips:这里要说一下,xcode其实也有函数名断点,不过用breakpoint set -n实现,比xcode下断点快N倍,不过xcode下的断点还给提示所有断到的位置。 4.2.2 类中方法断点 breakpoint set -n “-\[类名 方法名\]” (lldb) breakpoint set -n "-\[FW\_MyHomeViewController viewDidLoad\]" Breakpoint 8: where = DiDi`-[FW_MyHomeViewController viewDidLoad] + 20 at FW_MyHomeViewController.m:58, address = 0x0000000105aec944 注意:-[FW_MyHomeViewController viewDidLoad],外面一定要加双引 号,不然会误识别为-[FW_MyHomeViewController` 4.3 条件断点 breakpoint set -c “xxxx” 和xcode中symbolic Breakpoint功能相同,我在FW\_HomeCell.m 362行下断点,但又想过滤仅width>68的状态,操作如下: breakpoint set -f FW\_HomeCell.m -l 362 -c "width > 68" Breakpoint 5: where = DiDi`-[FW_HomeCell_HotBill setDataSource:] + 2006 at FW_HomeCell.m:363, address = 0x000000010d22e0a6 4.4 查看断点列表 breakpoint list (lldb) breakpoint list Current breakpoints: 8: name = '-[FW_MyHomeViewController viewDidLoad]', locations = 1, resolved = 1, hit count = 2 8.1: where = DiDi`\-\[FW\_MyHomeViewController viewDidLoad\] + 20 at FW\_MyHomeViewController.m:58, address = 0x0000000105aec944, resolved, hit count = 2 9: file = '/Users/xxxx/didi-ios/DiDi/FollowWinner/Model/FW\_HomeModel.m', line = 24, exact\_match = 0, locations = 1, resolved = 1, hit count = 0 9.1: where = DiDi`+[FW_HomeModel_Rank parasWithDict:limitNickLength:] + 89 at FW_HomeModel.m:24, address = 0x00000001061bc169, resolved, hit count = 0 4.5 禁用/启用断点 breakpoint disable/enable //禁用断点 (lldb) breakpoint disable 9 1 breakpoints disabled. (lldb) breakpoint list Current breakpoints: 9: file = '/Users/zmz/didi-ios/DiDi/FollowWinner/Model/FW_HomeModel.m', line = 24, exact_match = 0, locations = 1 Options: disabled 9.1: where = DiDi`+\[FW\_HomeModel\_Rank parasWithDict:limitNickLength:\] + 89 at FW\_HomeModel.m:24, address = 0x00000001061bc169, unresolved, hit count = 0 //启用断点 (lldb) breakpoint enable 9 1 breakpoints enabled. (lldb) breakpoint list Current breakpoints: 9: file = '/Users/zmz/didi-ios/DiDi/FollowWinner/Model/FW\_HomeModel.m', line = 24, exact\_match = 0, locations = 1, resolved = 1, hit count = 0 9.1: where = DiDi`+[FW_HomeModel_Rank parasWithDict:limitNickLength:] + 89 at FW_HomeModel.m:24, address = 0x00000001061bc169, resolved, hit count = 0 4.6 移除断点 breakpoint delete (lldb) breakpoint delete 8 1 breakpoints deleted; 0 breakpoint locations disabled. (lldb) breakpoint list Current breakpoints: 9: file = '/Users/xxxx/didi-ios/DiDi/FollowWinner/Model/FW_HomeModel.m', line = 24, exact_match = 0, locations = 1, resolved = 1, hit count = 0 9.1: where = DiDi`+\[FW\_HomeModel\_Rank parasWithDict:limitNickLength:\] + 89 at FW\_HomeModel.m:24, address = 0x00000001061bc169, resolved, hit count = 0 结语: 有了这些命令,调试起来肯定就得心应手了。总结下常用的,供多看几遍加深回忆: 堆栈相关:bt查看堆栈、frame select跳帧、frame variable查看帧参数、thread return跳出当前执行、【step/finish/next/continue】进入/跳出/下一步/跳出本断点 断点相关:breakpoint set -f -l -c条件断点、breakpoint set -n方法断点、breakpoint delete断点移除、breakpoint list断点列表 image命令:image lookup -address崩溃定位、image lookup -name方法来源、 image lookup –type 查看成员 LLDB支持简写