``
Feature:包括
1、带控制台
2、可以选择颜色
……
`//调用Console控制台
AllocConsole();
#pragma warning(disable:4996)
_tfreopen(TEXT("CONOUT$"), TEXT("w"), stdout);
_tfreopen(TEXT("CONOUT$"), TEXT("w"), stderr);
_tfreopen(TEXT("CONIN$"), TEXT("r"), stdin);
#pragma warning(default:4996)
_tsetlocale(LC_ALL, TEXT("chs"));
std::cout << PId << std::endl;`
```
// Win32Project1light18digui181008d.cpp : 定义应用程序的入口点。
//
#include "stdafx.h"
#include <iostream>
#include "Win32Project1light18digui181008d.h"
using namespace std;
#define PI18 3141592653589793238
#define PId 3.141592653589793238
#define MAX_LOADSTRING 100
// 全局变量:
long long diguiAllTimes1 = 0;
//HDC hdc;
HINSTANCE hInst; // 当前实例
TCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本
TCHAR szWindowClass[MAX_LOADSTRING]; // 主窗口类名
// 此代码模块中包含的函数的前向声明:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPTSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: 在此放置代码。
//调用Console控制台
AllocConsole();
#pragma warning(disable:4996)
_tfreopen(TEXT("CONOUT$"), TEXT("w"), stdout);
_tfreopen(TEXT("CONOUT$"), TEXT("w"), stderr);
_tfreopen(TEXT("CONIN$"), TEXT("r"), stdin);
#pragma warning(default:4996)
_tsetlocale(LC_ALL, TEXT("chs"));
std::cout << PId << std::endl;
cout << PI18 << endl;
MSG msg;
HACCEL hAccelTable;
// 初始化全局字符串
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_WIN32PROJECT1LIGHT18DIGUI181008D, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// 执行应用程序初始化:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WIN32PROJECT1LIGHT18DIGUI181008D));
// 主消息循环:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// 函数: MyRegisterClass()
//
// 目的: 注册窗口类。
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WIN32PROJECT1LIGHT18DIGUI181008D));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_WIN32PROJECT1LIGHT18DIGUI181008D);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
//
// 函数: InitInstance(HINSTANCE, int)
//
// 目的: 保存实例句柄并创建主窗口
//
// 注释:
//
// 在此函数中,我们在全局变量中保存实例句柄并
// 创建和显示主程序窗口。
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // 将实例句柄存储在全局变量中
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
//
COLORREF getColor1RGB1(int i) {
if (0 == i) return (9, 9, 9); //黑灰
if (1 == i) return (0, 0, 200); //蓝
if (2 == i) return (0, 180, 0); //绿
if (3 == i) return (160, 0, 0); //红
if (4 == i) return (200, 0, 200); //品紫
if (5 == i) return (0, 255, 0); //亮绿
if (6 == i) return (0, 255, 255); //亮青
if (7 == i) return (255, 255, 0); //黄
// if(i>=7)
return (255, 200, 200);//灰白
}
//
////digui01andDrawlight 参数 : 01hdc, 2:tt光线总长,3:入射角度(角度非弧度), 4(当前)光线入口x坐标x01;5当前光线入口Y坐标Y01;
//digui01andDrawlight(hdc, tt, 125, 190, 200);
////int digui01DrawLine01light(HDC hdc, long long tt, int rsjiaodu, int x01, int y01)
int digui01DrawLine01light(HDC hdc , int whichCircle, long long tt, double rsHu01du01, int rsjiaodu, int x01, int y01) //int digui01DrawLine01light( long long tt, int rsjiaodu, int x01, int y01)
{//int digui01andDrawlight112110
diguiAllTimes1++;
printf_s("dgTimes:%lld", diguiAllTimes1);
// cout << "diguiAllTimes1:" << diguiAllTimes1 << endl;
// printf_s("run112110Here!");
// cout << "run112110Here!" << endl;
if (tt <= 1) { cout << "[tt=1?" << tt << "]"<<endl; return 1; }
// double rsHudu01 = ((double)rsjiaodu * 1000.0 / 180.0 / 1000.0 / 10000.0) * PI18 / 10000000000000;// 0;
double rsHudu01 = (double)rsjiaodu *PId / 180;
cout << "入射角1度:" << rsjiaodu;// << endl;
rsHudu01 = (double)rsjiaodu*3.1415926 / 180.0;
printf_s("_rsHu01du01:=%f", rsHu01du01);
cout << endl;
// cout << "rsHudu01:=" << rsHudu01 << endl;
long lightDuanlen01 = 0;//当前光线 线段长度
//
for (long long ii = 0; ii < tt; ++ii) {//for1110
++lightDuanlen01;
double danweiX01 = cos(rsHu01du01);
double danweiY01 = sin(rsHu01du01);
double yuanShiX001 = (double)danweiX01*lightDuanlen01;
double yuanShiY001 = danweiY01*lightDuanlen01;
//
int zhenShiX0001 = (double)yuanShiX001 + x01;
int zhenShiY0001 = (double)yuanShiY001 + y01;
//根据真实 实际坐标,描点成线--…
SetPixel(hdc, zhenShiX0001, zhenShiY0001, RGB(0, 0, 200)); //亮蓝
//判断:
//判断真实点的轴距
//判断 是否 撞过 C1 圆1:
if (/*1*/ 1==whichCircle && zhenShiX0001 >= 200 /*1*/) {//if11a10
long long tt1new01 = tt - ii;
double faXian1Hudu01 = PId;// -0.1; //法线弧度为PI=π
double rsOld00Hu1du01 = (double)PId*rsjiaodu / 180; //旧入射角度转弧度
double rsNewHudu01 = faXian1Hudu01 + (2*PId- rsHu01du01) ;// PId;//
//(double)210 * PId / 180; //(double)130 * PId / 180; // 110 * PId / 180; //(90 + 80)*PId + rsOld00Hu1du01; // 180;
//faXian1Hudu01 - rsOld00Hu1du01; //double rsNewHudu01 = faXian1Hudu01 + rsOld00Hu1du01;
int rsNewJiao1du = ceil(rsNewHudu01 * 180 / PId);
// if (rsNewJiao1du < 0) rsNewJiao1du += 360;
// if (rsNewJiao1du > 360) rsNewJiao1du -= 360;
lightDuanlen01 = 1;
if (diguiAllTimes1 < 1900) {//if diguiAllTimes1 < 1900
//判断是否和第一个圆相撞,则切换到 第2号圆////切换 去第 1号圆的判断(和Draw
digui01DrawLine01light( hdc,2, (long long)tt1new01, rsNewHudu01, rsNewJiao1du, zhenShiX0001, zhenShiY0001); //digui01DrawLine01light(hdc, tt1new01, rsNewJiao1du, zhenShiX0001, zhenShiY0001);
}//if diguiAllTimes1 < 1950//3000//1900
else {
return 2;
}
}//if11a10
//根据真实 实际坐标,描点成线--…
SetPixel(hdc, zhenShiX0001, zhenShiY0001, RGB(0, 200, 0)); //亮绿
//判断 是否 撞过 C2 圆2:
if (/*1*/ 2==whichCircle && zhenShiX0001 <=100 /*1*/) {//if11a10
long long tt1new01 = tt - ii;
double faXian1Hudu01 = 0; // (double)-PId; //法线弧度为PI=π
double rsOld00Hu1du01 = (double)PId*rsjiaodu / 180; //旧入射角度转弧度
double rsNewHudu01 = (double)faXian1Hudu01 +(PId- rsHu01du01);// -rsOld00Hu1du01;
int rsNewJiao1du = 0;//faXian1Hudu01;//废弃
//ceil( (double)150 * PId / 180); ////rsNewHudu01 * 180 / PId;
// if (rsNewJiao1du < 0) rsNewJiao1du += 360;
// if (rsNewJiao1du > 360) rsNewJiao1du -= 360;
lightDuanlen01 = 1;
if (diguiAllTimes1 < 1900) {//if diguiAllTimes1 < 1900
lightDuanlen01 = 1;
//切去第 1号圆的判断(和Draw
cout << "[22:rsNewHudu01" << rsNewHudu01 <<"]"<< endl;
//rsNewJiao1du废弃
digui01DrawLine01light( hdc, 1, tt1new01, rsNewHudu01, rsNewJiao1du, zhenShiX0001, zhenShiY0001); //digui01DrawLine01light(hdc, tt1new01, rsNewJiao1du, zhenShiX0001, zhenShiY0001);
}//if diguiAllTimes1 < 1950
}//if11a10
//根据真实 实际坐标,描点成线--…
SetPixel(hdc, zhenShiX0001, zhenShiY0001, getColor1RGB1(diguiAllTimes1%8 )); //RGB(200, 0, 0)); //亮红
}//for1110
//
return 1;
}//int digui01DrawLine01light
//
//
int wm01paint01(HWND hWnd, PAINTSTRUCT ps, HDC hdc ) { //int wm01paint01(HWND hWnd, PAINTSTRUCT ps, HDC hdc) {
int c1_200_r01 = 200;
int c2_20b0_r02 = 200;
int c1XpianyiX = 0; //左圆用初始值-(圆心的偏移量为0
int c1YpianyiY = 200;//向下偏移200
int c2XpianyiX = 300;
int c2YpianyiY = 200;
int tt1chushi_R01 = 200;
//c1i01为角度变化,弧度需要计算 *π/180
MoveToEx(hdc, 100, 0, NULL); LineTo(hdc, 100, 400);
MoveToEx(hdc, 200, 0, NULL); LineTo(hdc, 200, 400);
//根据 时间 tt 描点成线-start
int light1R001 = 0;// 210;//发射光的初始半径 应大于200
int light1new01R001 = light1R001;
int ChuShi1RuSheJiao01jiaoDu = 135 - 10;// 180;// 45;// 0;// 130;// 100;////135 - 10;
double ruShejiao1Hu1du01 = ((double)0.1 * 100 * ChuShi1RuSheJiao01jiaoDu / 10000 * PI18 / 180 / 1000000000000000);//除 10^18
cout << "ruShejiao1Hu1du01 " << ruShejiao1Hu1du01 << endl;
int chushi1x001 = 190;// 200;// 0;// 190;
int chushi1y001 = 200;// 0;// 200;
//
long long tt = 1390;// 390;// 590;
//digui01andDrawlight 参数 : 01hdc, 2:tt光线总长,3:入射角度(角度非弧度), 4(当前)光线入口x坐标x01;5当前光线入口Y坐标Y01;
//初始撞向第2号圆
//125度= 125/180*PId;
digui01DrawLine01light( hdc, 2,tt, (165*PId/180), 125, 190, 200 ); //digui01DrawLine01light(hdc, tt, 125, 190, 200);
//
return 1;
}//int wm01paint01
// 函数: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// 目的: 处理主窗口的消息。
//
// WM_COMMAND - 处理应用程序菜单
// WM_PAINT - 绘制主窗口
// WM_DESTROY - 发送退出消息并返回
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// 分析菜单选择:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
{//case110
hdc = BeginPaint(hWnd, &ps);
// TODO: 在此添加任意绘图代码...
wm01paint01(hWnd, ps ,hdc); //wm01paint01(hWnd, ps, hdc);
EndPaint(hWnd, &ps);
}//case110//case WM_PAINT
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// “关于”框的消息处理程序。
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
```
![](https://box.kancloud.cn/4e854e16cbdcdc5d5d4fc20799feaf6f_308x722.png)
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