多应用+插件架构,代码干净,二开方便,首家独创一键云编译技术,文档视频完善,免费商用码云13.8K 广告
有多年编程经验的软件行业艺术家们应该都知道ThreadLocal。ThreadLocal很多地方叫做线程本地变量,也有些地方叫做线程本地存储。通俗的讲ThreadLocal可以让创建的变量只被同一个线程进行读和写操作。 所以尽管有两个线程同时执行一段相同的代码,而且这段代码都指向同一个ThreadLocal变量的引用,但是这两个线程依然不能看到彼此的ThreadLocal变量域。 ~~~ ThreadLocal提供以下四个方法 public T get() { }//获取当前线程存储在ThreadLocal的值 public void set(T value) { }//设置当前线程往ThreadLocal存储值 public void remove() { }//移除当前线程往ThreadLocal存储值 protected T initialValue() { }//一个protected方法,一般是用来在使用时进行重写的,它是一个延迟加载方法 ~~~ 接下来介绍怎样使用ThreadLocal; 1.创建一个ThreadLocal对象。如以下代码: ~~~ private ThreadLocal threadLocal = new ThreadLocal(); ~~~   2.向ThreadLocal对象中设置当前线程变量值: ~~~ ThreadLocal.set("now Thread:"+Thread.currentThread().getName()); ~~~ ~~~ </pre></div><div><span style="white-space:pre"> </span></div><div><span style="white-space:pre"> </span>3.从ThreadLocal对象中获取当前线程变量值;</div><div><span style="white-space:pre"> </span></div><div><span style="white-space:pre"> </span><pre name="code" class="java"> System.out.println(threadLocal.get()); ~~~ 3.完整的demo代码: ~~~ package com.demo.test; import java.util.Random; public class MyThreadLocalTest { public static final ThreadLocal<Integer> threadLocal = new ThreadLocal<Integer>(); public static void main(String[] args) { new MyTread().start(); new MyTread().start(); new MyTread().start(); new MyTread().start(); } } class MyTread extends Thread implements Runnable { @Override public void run() { int val = (int) (Math.random()*100); System.out.println("now Thread:" + Thread.currentThread().getName() + ";val=" + val); MyThreadLocalTest.threadLocal.set(val); try { Thread.sleep(10000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } System.out.println("now Thread:" + Thread.currentThread().getName() + ";val=" + MyThreadLocalTest.threadLocal.get()); } } ~~~ 4.结果     ~~~ now Thread:Thread-1;val=24 now Thread:Thread-0;val=32 now Thread:Thread-2;val=41 now Thread:Thread-3;val=45 now Thread:Thread-1;val=24 now Thread:Thread-0;val=32 now Thread:Thread-2;val=41 now Thread:Thread-3;val=45 ~~~