(上篇文章写完才发现,说好的按顺序但是回头一看完全不是按顺序的)明明WaitForIdle才是第一个。哎,老了,后脑勺不行了。
# WaitForIdle
~~~
package io.appium.android.bootstrap.handler;
import com.android.uiautomator.core.UiDevice;
import io.appium.android.bootstrap.AndroidCommand;
import io.appium.android.bootstrap.AndroidCommandResult;
import io.appium.android.bootstrap.CommandHandler;
import org.json.JSONException;
import java.util.Hashtable;
/**
* This handler is used to clear elements in the Android UI.
*
* Based on the element Id, clear that element.
*
*/
public class WaitForIdle extends CommandHandler {
/*
* @param command The {@link AndroidCommand}
*
* @return {@link AndroidCommandResult}
*
* @throws JSONException
*
* @see io.appium.android.bootstrap.CommandHandler#execute(io.appium.android.
* bootstrap.AndroidCommand)
*/
@Override
public AndroidCommandResult execute(final AndroidCommand command)
throws JSONException {
final Hashtable<String, Object> params = command.params();
long timeout = 10;
if (params.containsKey("timeout")) {
timeout = (Integer) params.get("timeout");
}
UiDevice d = UiDevice.getInstance();
d.waitForIdle(timeout);
return getSuccessResult(true);
}
}
~~~
上面的代码处理过程很简单,首先都是获取命令里面的参数,然后初始化一个timeout私有变量,如果参数里不含时间,那么就用这个默认的时间。然后调用uiautomator的UiDevice的对象里方法waitForIdle(),该方法就在timeout时间内界面上没有其他操作,处于空闲状态。这个就是封装了一下UiDevice的waitForIdle方法而已没啥可讲的。
# Clear
~~~
package io.appium.android.bootstrap.handler;
import com.android.uiautomator.core.UiObjectNotFoundException;
import io.appium.android.bootstrap.*;
import org.json.JSONException;
/**
* This handler is used to clear elements in the Android UI.
*
* Based on the element Id, clear that element.
*
*/
public class Clear extends CommandHandler {
/*
* @param command The {@link AndroidCommand}
*
* @return {@link AndroidCommandResult}
*
* @throws JSONException
*
* @see io.appium.android.bootstrap.CommandHandler#execute(io.appium.android.
* bootstrap.AndroidCommand)
*/
@Override
public AndroidCommandResult execute(final AndroidCommand command)
throws JSONException {
if (command.isElementCommand()) {
try {
final AndroidElement el = command.getElement();
el.clearText();
return getSuccessResult(true);
} catch (final UiObjectNotFoundException e) {
return new AndroidCommandResult(WDStatus.NO_SUCH_ELEMENT,
e.getMessage());
} catch (final Exception e) { // handle NullPointerException
return getErrorResult("Unknown error clearing text");
}
}
return getErrorResult("Unknown error");
}
}
~~~
Clear的方法中就看e1.clearText()方法,其他的我在click中都有涉及。
~~~
private final UiObject el;
public void clearText() throws UiObjectNotFoundException {
el.clearTextField();
}
~~~
实际上调用的是uiautomator中的UiObject.clearTextField(),清楚文本框内的内容。
- 前言
- appium框架之bootstrap
- bootstrap之Click事件
- bootstrap之WaitForIdle&&Clear
- bootstrap之Orientation
- bootstrap之Swipe
- bootstrap之Flick
- bootstrap之Drag
- bootstrap之Pinch
- bootstrap之鼠标操作
- bootstrap之文本框的操作
- bootstrap之GetName&&GetAttribute&&GetDeviceSize&&GetSize&&GetLocation&&GetDataDir
- bootstrap之ScrollTo
- bootstrap之Wake&&PressBack&&TakeScreenshot&&OpenNotification
- bootstrap之PressKeyCode&&LongPressKeyCode
- bootstrap之DumpWindowHierarchy
- bootstrap之UpdateStrings
- bootstrap之MultiPointerGesture