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# html生成图片 ~~~ <!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title></title> <style> *{ margin: 0; } .test{ width: 100px; height: auto; text-align: center; line-height: 100px; background-color: #87CEEB; display: inline-block; vertical-align:top; } canvas{ margin-right: 5px; } .down{ float: right; margin: 40px 10px; } </style> </head> <body> <a class="down" href="" download="downImg">下载</a> <div class="test"> asdfa asdfadsf sdf </div> <br> <input type="button" name="" value="点击生成" onclick="createImg()"> <img src="" class="src"> <script src="html2canvas.js"></script> <script> //直接选择要截图的dom,就能截图,但是因为canvas的原因,生成的图片模糊 /*html2canvas(document.querySelector('div')).then(function(canvas) { document.body.appendChild(canvas); })*/ function createImg(){ //创建一个新的canvas var canvas2 = document.createElement("canvas"); let _canvas = document.querySelector('div'); var w = parseInt(window.getComputedStyle(_canvas).width); var h = parseInt(window.getComputedStyle(_canvas).height); //将canvas画布放大若干倍,然后盛放在较小的容器内,就显得不模糊了 canvas2.width = w * 2; canvas2.height = h * 2; canvas2.style.width = w + "px"; canvas2.style.height = h + "px"; //可以按照自己的需求,对context的参数修改,translate指的是偏移量 // var context = canvas.getContext("2d"); // context.translate(0,0); var context = canvas2.getContext("2d"); context.scale(2,2); html2canvas(document.querySelector('div'),{canvas:canvas2}).then(function(canvas) { // document.body.appendChild(canvas); //输出 //canvas转换成url,然后利用a标签的download属性,直接下载,绕过上传服务器再下载 document.querySelector(".down").setAttribute('href',canvas.toDataURL()); document.querySelector(".src").setAttribute('src',canvas.toDataURL()); }); } </script> </body> </html> ~~~ 原文:https://www.cnblogs.com/cjh1111/p/7133838.html