以前没有写Lcd驱动程序,现在开始做项目了,才发现Lcd驱动程序必须认真学习。还是老规矩先上代码。
内核版本:linux-3.4.2 lcd:4.3
lcd.c文件如下:
~~~
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
#include <linux/slab.h>
#include <linux/delay.h>
#include <linux/fb.h>
#include <linux/init.h>
#include <linux/dma-mapping.h>
#include <linux/interrupt.h>
#include <linux/workqueue.h>
#include <linux/wait.h>
#include <linux/platform_device.h>
#include <linux/clk.h>
#include <asm/io.h>
#include <asm/uaccess.h>
#include <asm/div64.h>
#include <asm/mach/map.h>
static int s3c_lcdfb_setcolreg(unsigned int regno, unsigned int red,
unsigned int green, unsigned int blue,
unsigned int transp, struct fb_info *info);
struct lcd_regs {
unsigned longlcdcon1;
unsigned longlcdcon2;
unsigned longlcdcon3;
unsigned longlcdcon4;
unsigned longlcdcon5;
unsigned longlcdsaddr1;
unsigned longlcdsaddr2;
unsigned longlcdsaddr3;
unsigned longredlut;
unsigned longgreenlut;
unsigned longbluelut;
unsigned longreserved[9];
unsigned longdithmode;
unsigned longtpal;
unsigned longlcdintpnd;
unsigned longlcdsrcpnd;
unsigned longlcdintmsk;
unsigned longlpcsel;
};
static struct fb_ops s3c_lcdfb_ops = {
.owner= THIS_MODULE,
.fb_setcolreg= s3c_lcdfb_setcolreg,
.fb_fillrect= cfb_fillrect, /* 这三个函数是在内核自带的,动态加载时候,需要把这个三个编译成模块当吧驱动程序编译进内核时候,就不用去管着三个函数 */
.fb_copyarea= cfb_copyarea,
.fb_imageblit= cfb_imageblit,
};
static struct fb_info *s3c_lcd;
static volatile unsigned long *gpbcon;
static volatile unsigned long *gpbdat;
static volatile unsigned long *gpccon;
static volatile unsigned long *gpdcon;
static volatile unsigned long *gpgcon;
static volatile struct lcd_regs* lcd_regs;
static u32 pseudo_palette[16];
/* from pxafb.c */
static inline unsigned int chan_to_field(unsigned int chan, struct fb_bitfield *bf)
{
chan &= 0xffff;
chan >>= 16 - bf->length;
return chan << bf->offset;
}
static int s3c_lcdfb_setcolreg(unsigned int regno, unsigned int red,
unsigned int green, unsigned int blue,
unsigned int transp, struct fb_info *info)
{
unsigned int val;
if (regno > 16)
return 1;
/* 用red,green,blue三原色构造出val */
val = chan_to_field(red,&info->var.red);
val |= chan_to_field(green, &info->var.green);
val |= chan_to_field(blue,&info->var.blue);
//((u32 *)(info->pseudo_palette))[regno] = val;
pseudo_palette[regno] = val;
return 0;
}
static int lcd_init(void)
{
/* 1. 分配一个fb_info */
s3c_lcd = framebuffer_alloc(0, NULL);
/* 2. 设置 */
/* 2.1 设置固定的参数 */
strcpy(s3c_lcd->fix.id, "mylcd");
s3c_lcd->fix.smem_len = 480*272*16/8;
s3c_lcd->fix.type = FB_TYPE_PACKED_PIXELS;
s3c_lcd->fix.visual = FB_VISUAL_TRUECOLOR; /* TFT */
s3c_lcd->fix.line_length = 480*2;
/* 2.2 设置可变的参数 */
s3c_lcd->var.xres = 480;
s3c_lcd->var.yres = 272;
s3c_lcd->var.xres_virtual = 480;
s3c_lcd->var.yres_virtual = 272;
s3c_lcd->var.bits_per_pixel = 16;
/* RGB:565 */
s3c_lcd->var.red.offset = 11;
s3c_lcd->var.red.length = 5;
s3c_lcd->var.green.offset = 5;
s3c_lcd->var.green.length = 6;
s3c_lcd->var.blue.offset = 0;
s3c_lcd->var.blue.length = 5;
s3c_lcd->var.activate = FB_ACTIVATE_NOW;
/* 2.3 设置操作函数 */
s3c_lcd->fbops = &s3c_lcdfb_ops;
/* 2.4 其他的设置 */
s3c_lcd->pseudo_palette = pseudo_palette;
//s3c_lcd->screen_base = ; /* 显存的虚拟地址 */
s3c_lcd->screen_size = 480*272*16/8;
/* 3. 硬件相关的操作 */
/* 3.1 配置GPIO用于LCD */
gpbcon = ioremap(0x56000010, 8);
gpbdat = gpbcon+1;
gpccon = ioremap(0x56000020, 4);
gpdcon = ioremap(0x56000030, 4);
gpgcon = ioremap(0x56000060, 4);
*gpccon = 0xaaaaaaaa; /* GPIO管脚用于VD[7:0],LCDVF[2:0],VM,VFRAME,VLINE,VCLK,LEND */
*gpdcon = 0xaaaaaaaa; /* GPIO管脚用于VD[23:8] */
*gpbcon &= ~(3); /* GPB0设置为输出引脚 */
*gpbcon |= 1;
*gpbdat &= ~1; /* 输出低电平 */
*gpgcon |= (3<<8); /* GPG4用作LCD_PWREN */
/* 3.2 根据LCD手册设置LCD控制器, 比如VCLK的频率等 */
lcd_regs = ioremap(0x4D000000, sizeof(struct lcd_regs));
/* bit[17:8]: VCLK = HCLK / [(CLKVAL+1) x 2], LCD手册P14
* 10MHz(100ns) = 100MHz / [(CLKVAL+1) x 2]
* CLKVAL = 4
* bit[6:5]: 0b11, TFT LCD
* bit[4:1]: 0b1100, 16 bpp for TFT
* bit[0] : 0 = Disable the video output and the LCD control signal.
*/
lcd_regs->lcdcon1 = (4<<8) | (3<<5) | (0x0c<<1);
#if 1
/* 垂直方向的时间参数
* bit[31:24]: VBPD, VSYNC之后再过多长时间才能发出第1行数据
* LCD手册 T0-T2-T1=4
* VBPD=3
* bit[23:14]: 多少行, 320, 所以LINEVAL=320-1=319
* bit[13:6] : VFPD, 发出最后一行数据之后,再过多长时间才发出VSYNC
* LCD手册T2-T5=322-320=2, 所以VFPD=2-1=1
* bit[5:0] : VSPW, VSYNC信号的脉冲宽度, LCD手册T1=1, 所以VSPW=1-1=0
*/
lcd_regs->lcdcon2 = (1<<24) | (271<<14) | (1<<6) | (9);
/* 水平方向的时间参数
* bit[25:19]: HBPD, VSYNC之后再过多长时间才能发出第1行数据
* LCD手册 T6-T7-T8=17
* HBPD=16
* bit[18:8]: 多少列, 240, 所以HOZVAL=240-1=239
* bit[7:0] : HFPD, 发出最后一行里最后一个象素数据之后,再过多长时间才发出HSYNC
* LCD手册T8-T11=251-240=11, 所以HFPD=11-1=10
*/
lcd_regs->lcdcon3 = (1<<19) | (479<<8) | (1);
/* 水平方向的同步信号
* bit[7:0]: HSPW, HSYNC信号的脉冲宽度, LCD手册T7=5, 所以HSPW=5-1=4
*/
lcd_regs->lcdcon4 = 40;
#else
lcd_regs->lcdcon2 =S3C2410_LCDCON2_VBPD(5) | \
S3C2410_LCDCON2_LINEVAL(319) | \
S3C2410_LCDCON2_VFPD(3) | \
S3C2410_LCDCON2_VSPW(1);
lcd_regs->lcdcon3 =S3C2410_LCDCON3_HBPD(10) | \
S3C2410_LCDCON3_HOZVAL(239) | \
S3C2410_LCDCON3_HFPD(1);
lcd_regs->lcdcon4 =S3C2410_LCDCON4_MVAL(13) | \
S3C2410_LCDCON4_HSPW(0);
#endif
/* 信号的极性
* bit[11]: 1=565 format
* bit[10]: 0 = The video data is fetched at VCLK falling edge
* bit[9] : 1 = HSYNC信号要反转,即低电平有效
* bit[8] : 1 = VSYNC信号要反转,即低电平有效
* bit[6] : 0 = VDEN不用反转
* bit[3] : 0 = PWREN输出0
* bit[1] : 0 = BSWP
* bit[0] : 1 = HWSWP 2440手册P413
*/
lcd_regs->lcdcon5 = (1<<11) | (0<<10) | (1<<9) | (1<<8) | (1<<0);
/* 3.3 分配显存(framebuffer), 并把地址告诉LCD控制器 */
s3c_lcd->screen_base = dma_alloc_writecombine(NULL, s3c_lcd->fix.smem_len, &s3c_lcd->fix.smem_start, GFP_KERNEL);
lcd_regs->lcdsaddr1 = (s3c_lcd->fix.smem_start >> 1) & ~(3<<30);
lcd_regs->lcdsaddr2 = ((s3c_lcd->fix.smem_start + s3c_lcd->fix.smem_len) >> 1) & 0x1fffff;
lcd_regs->lcdsaddr3 = (480*16/16); /* 一行的长度(单位: 2字节) */
//s3c_lcd->fix.smem_start = xxx; /* 显存的物理地址 */
/* 启动LCD */
lcd_regs->lcdcon1 |= (1<<0); /* 使能LCD控制器 */
lcd_regs->lcdcon5 |= (1<<3); /* 使能LCD本身 */
*gpbdat |= 1; /* 输出高电平, 使能背光 */
/* 4. 注册 */
register_framebuffer(s3c_lcd);
return 0;
}
static void lcd_exit(void)
{
unregister_framebuffer(s3c_lcd);
lcd_regs->lcdcon1 &= ~(1<<0); /* 关闭LCD本身 */
*gpbdat &= ~1; /* 关闭背光 */
dma_free_writecombine(NULL, s3c_lcd->fix.smem_len, s3c_lcd->screen_base, s3c_lcd->fix.smem_start);
iounmap(lcd_regs);
iounmap(gpbcon);
iounmap(gpccon);
iounmap(gpdcon);
iounmap(gpgcon);
framebuffer_release(s3c_lcd);
}
module_init(lcd_init);
module_exit(lcd_exit);
MODULE_LICENSE("GPL");
~~~
测试程序怎么编写就看你的应用程序了,但是框架是不变的如下:下面是在Lcd上显示一幅图片,用到了libjpeg库,这个地方可以不用关注,主要是看看应用程序怎么调用驱动程序的,我总结有如下当函数:
~~~
static int FBDeviceInit(void) /* FB初始化函数 */
static int FBShowPixel(int iX, int iY, unsigned int dwColor) /* 填充像素,具体怎么填充看如下代码中 */
static int FBCleanScreen(unsigned int dwBackColor) /* 清屏函数,把显示屏初始化为黑色 */
~~~
~~~
#include <stdio.h>
#include "jpeglib.h"
#include <setjmp.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <linux/fb.h>
#include <string.h>
#include <stdlib.h>
#define FB_DEVICE_NAME "/dev/fb0"
#define DBG_PRINTF printf
static int g_fd;
static struct fb_var_screeninfo g_tFBVar;
static struct fb_fix_screeninfo g_tFBFix;
static unsigned char *g_pucFBMem;
static unsigned int g_dwScreenSize;
static unsigned int g_dwLineWidth;
static unsigned int g_dwPixelWidth;
static int FBDeviceInit(void)
{
int ret;
g_fd = open(FB_DEVICE_NAME, O_RDWR); /* 打开lcd驱动设备节点 */
if (0 > g_fd)
{
DBG_PRINTF("can't open %s\n", FB_DEVICE_NAME);
}
ret = ioctl(g_fd, FBIOGET_VSCREENINFO, &g_tFBVar); /* 获取lcd可变参数 */
if (ret < 0)
{
DBG_PRINTF("can't get fb's var\n");
return -1;
}
ret = ioctl(g_fd, FBIOGET_FSCREENINFO, &g_tFBFix); /* 获取lcd固定参数 */
if (ret < 0)
{
DBG_PRINTF("can't get fb's fix\n");
return -1;
}
g_dwScreenSize = g_tFBVar.xres * g_tFBVar.yres * g_tFBVar.bits_per_pixel / 8; /* 计算lcd屏幕大小 */
g_pucFBMem = (unsigned char *)mmap(NULL , g_dwScreenSize, PROT_READ | PROT_WRITE, MAP_SHARED, g_fd, 0); /* 把显存映射成内存一样,方便我们直接操作 */
if (0 > g_pucFBMem)
{
DBG_PRINTF("can't mmap\n");
return -1;
}
g_dwLineWidth = g_tFBVar.xres * g_tFBVar.bits_per_pixel / 8;
g_dwPixelWidth = g_tFBVar.bits_per_pixel / 8;
return 0;
}
static int FBShowPixel(int iX, int iY, unsigned int dwColor) /* 填充像素,dwcolor就是我们要在一个像素显示的颜色 */
{
unsigned char *pucFB;
unsigned short *pwFB16bpp;
unsigned int *pdwFB32bpp;
unsigned short wColor16bpp; /* 565 */
int iRed;
int iGreen;
int iBlue;
if ((iX >= g_tFBVar.xres) || (iY >= g_tFBVar.yres))
{
DBG_PRINTF("out of region\n");
return -1;
}
pucFB = g_pucFBMem + g_dwLineWidth * iY + g_dwPixelWidth * iX;
pwFB16bpp = (unsigned short *)pucFB;
pdwFB32bpp = (unsigned int *)pucFB;
switch (g_tFBVar.bits_per_pixel)
{
case 8:
{
*pucFB = (unsigned char)dwColor;
break;
}
case 16:
{
iRed = (dwColor >> (16+3)) & 0x1f;
iGreen = (dwColor >> (8+2)) & 0x3f;
iBlue = (dwColor >> 3) & 0x1f;
wColor16bpp = (iRed << 11) | (iGreen << 5) | iBlue;
*pwFB16bpp= wColor16bpp;
break;
}
case 32:
{
*pdwFB32bpp = dwColor;
break;
}
default :
{
DBG_PRINTF("can't support %d bpp\n", g_tFBVar.bits_per_pixel);
return -1;
}
}
return 0;
}
static int FBCleanScreen(unsigned int dwBackColor)
{
unsigned char *pucFB;
unsigned short *pwFB16bpp;
unsigned int *pdwFB32bpp;
unsigned short wColor16bpp; /* 565 */
int iRed;
int iGreen;
int iBlue;
int i = 0;
pucFB = g_pucFBMem;
pwFB16bpp = (unsigned short *)pucFB;
pdwFB32bpp = (unsigned int *)pucFB;
switch (g_tFBVar.bits_per_pixel)
{
case 8:
{
memset(g_pucFBMem, dwBackColor, g_dwScreenSize);
break;
}
case 16:
{
iRed = (dwBackColor >> (16+3)) & 0x1f;
iGreen = (dwBackColor >> (8+2)) & 0x3f;
iBlue = (dwBackColor >> 3) & 0x1f;
wColor16bpp = (iRed << 11) | (iGreen << 5) | iBlue;
while (i < g_dwScreenSize)
{
*pwFB16bpp= wColor16bpp;
pwFB16bpp++;
i += 2;
}
break;
}
case 32:
{
while (i < g_dwScreenSize)
{
*pdwFB32bpp= dwBackColor;
pdwFB32bpp++;
i += 4;
}
break;
}
default :
{
DBG_PRINTF("can't support %d bpp\n", g_tFBVar.bits_per_pixel);
return -1;
}
}
return 0;
}
static int FBShowLine(int iXStart, int iXEnd, int iY, unsigned char *pucRGBArray)
{
int i = iXStart * 3;
int iX;
unsigned int dwColor;
if (iY >= g_tFBVar.yres)
return -1;
if (iXStart >= g_tFBVar.xres)
return -1;
if (iXEnd >= g_tFBVar.xres)
{
iXEnd = g_tFBVar.xres;
}
for (iX = iXStart; iX < iXEnd; iX++)
{
/* 0xRRGGBB */
dwColor = (pucRGBArray[i]<<16) + (pucRGBArray[i+1]<<8) + (pucRGBArray[i+2]<<0);
i += 3;
FBShowPixel(iX, iY, dwColor);
}
return 0;
}
~~~
~~~
/*
Allocate and initialize a JPEG decompression object // 分配和初始化一个decompression结构体
Specify the source of the compressed data (eg, a file) // 指定源文件
Call jpeg_read_header() to obtain image info // 用jpeg_read_header获得jpg信息
Set parameters for decompression // 设置解压参数,比如放大、缩小
jpeg_start_decompress(...); // 启动解压:jpeg_start_decompress
while (scan lines remain to be read)
jpeg_read_scanlines(...); // 循环调用jpeg_read_scanlines
jpeg_finish_decompress(...); // jpeg_finish_decompress
Release the JPEG decompression object // 释放decompression结构体
*/
/* Uage: jpg2rgb <jpg_file>
*/
int main(int argc, char **argv)
{
struct jpeg_decompress_struct cinfo;
struct jpeg_error_mgr jerr;
FILE * infile;
int row_stride;
unsigned char *buffer;
if (argc != 2)
{
printf("Usage: \n");
printf("%s <jpg_file>\n", argv[0]);
return -1;
}
if (FBDeviceInit())
{
return -1;
}
FBCleanScreen(0);
/* 一下部分是把图片解压出来,取出各个像素值放在一个缓冲区中,我们只需要把这些像素填进lcd当中去就行 */
// 分配和初始化一个decompression结构体
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_decompress(&cinfo);
// 指定源文件
if ((infile = fopen(argv[1], "rb")) == NULL) {
fprintf(stderr, "can't open %s\n", argv[1]);
return -1;
}
jpeg_stdio_src(&cinfo, infile);
// 用jpeg_read_header获得jpg信息
jpeg_read_header(&cinfo, TRUE);
/* 源信息 */
printf("image_width = %d\n", cinfo.image_width);
printf("image_height = %d\n", cinfo.image_height);
printf("num_components = %d\n", cinfo.num_components);
// 设置解压参数,比如放大、缩小
printf("enter scale M/N:\n");
scanf("%d/%d", &cinfo.scale_num, &cinfo.scale_denom);
printf("scale to : %d/%d\n", cinfo.scale_num, cinfo.scale_denom);
// 启动解压:jpeg_start_decompress
jpeg_start_decompress(&cinfo);
/* 输出的图象的信息 */
printf("output_width = %d\n", cinfo.output_width);
printf("output_height = %d\n", cinfo.output_height);
printf("output_components = %d\n", cinfo.output_components);
// 一行的数据长度
row_stride = cinfo.output_width * cinfo.output_components;
buffer = malloc(row_stride);
// 循环调用jpeg_read_scanlines来一行一行地获得解压的数据
while (cinfo.output_scanline < cinfo.output_height)
{
(void) jpeg_read_scanlines(&cinfo, &buffer, 1);
// 写到LCD去
FBShowLine(0, cinfo.output_width, cinfo.output_scanline, buffer);
}
free(buffer);
jpeg_finish_decompress(&cinfo);
jpeg_destroy_decompress(&cinfo);
return 0;
}
~~~