```
// CreateThreadWinProj210602.cpp : 定义应用程序的入口点。//
#include "framework.h"
#include "CreateThreadWinProj210602.h"
#include <iostream>
#define MAX_LOADSTRING 100
//
HANDLE hMutex = NULL;//互斥量
int inSub = 0;
int inParent = 0;
//
// 全局变量:
HINSTANCE hInst; // 当前实例
WCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本
WCHAR szWindowClass[MAX_LOADSTRING]; // 主窗口类名
//
//线程函数
DWORD WINAPI sonFun01(LPVOID lpParamter)
{
for (int i = 0; i < 9999;++i) //10; i++)
{
//请求一个互斥量锁
WaitForSingleObject(hMutex, INFINITE);
++inSub;
std::cout << "aSon ThreadFun:" << inSub << ")s "; // << std::endl;
Sleep(100);
//释放互斥量锁
ReleaseMutex(hMutex);
}
return 0L;//表示返回的是long型的0
}//
//
// 此代码模块中包含的函数的前向声明:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: 在此处放置代码。
{
//
AllocConsole();
#pragma warning(disable:4996)
freopen("CONIN$", "r", stdin);
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
#pragma warning(default:4996)
_tsetlocale(LC_ALL, TEXT("chs"));//头:#include<iomanip> LC_ALL=chs支持中文--<iomanip>包含在 iostream里了已经
std::cout << "A" << std::endl;
}
// 初始化全局字符串
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_CREATETHREADWINPROJ210602, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// 执行应用程序初始化:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_CREATETHREADWINPROJ210602));
//
//创建一个子线程
HANDLE hThread = CreateThread(NULL, 0, sonFun01, NULL, 0, NULL);
hMutex = CreateMutex(NULL, FALSE, L"screen");
//关闭线程
CloseHandle(hThread);
//主线程的执行路径
Sleep(500); //parent线程先退后,让子线程先执行
//
MSG msg;
// 主消息循环:
while (GetMessage(&msg, nullptr, 0, 0))
{
//--------------------------------------------------------
//请求获得一个互斥量锁
WaitForSingleObject(hMutex, INFINITE);
//--------------------------------------------------------
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
//-------------------------------------------------------------
++inParent;
std::cout << "Main Thread Display:" << inParent << "]M " << std::endl;
Sleep(100);
//释放互斥量锁
ReleaseMutex(hMutex);
//=============================================================
}//
return (int) msg.wParam;
}//
//
// 函数: MyRegisterClass()
//
// 目标: 注册窗口类。
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_CREATETHREADWINPROJ210602));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_CREATETHREADWINPROJ210602);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// 函数: InitInstance(HINSTANCE, int)
//
// 目标: 保存实例句柄并创建主窗口
//
// 注释:
//
// 在此函数中,我们在全局变量中保存实例句柄并
// 创建和显示主程序窗口。
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // 将实例句柄存储在全局变量中
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//------------------------------------------------------------------------------
HINSTANCE g_hInstance = 0;//接收当前程序实例句柄
HANDLE g_输出句柄 = 0;//接收标准输出句柄
void 按下键(HWND hWnd, WPARAM wParam)
{
wchar_t s[256] = { 0 };
swprintf_s(s, L"按下:%08X\n", wParam);
WriteConsole(g_输出句柄, s, wcslen(s), NULL, NULL);
std::cout << "按下:%08X\n" << wParam << std::endl;
return;
}
void 放开键(HWND hWnd, WPARAM wParam)
{
wchar_t s[256] = { 0 };
swprintf_s(s, L"松开:%08X\n", wParam);
WriteConsole(g_输出句柄, s, wcslen(s), NULL, NULL);
return;
}
void 字符消息(HWND hWnd, WPARAM wParam)
{
wchar_t s[256] = { 0 };
swprintf_s(s, L"字符消息:%08X\n", wParam);
WriteConsole(g_输出句柄, s, wcslen(s), NULL, NULL);
std::cout << "字符消息:%08X\n" << wParam << std::endl;
return;
}
//2、窗口处理函数
//==============================================================================
//
// 函数: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// 目标: 处理主窗口的消息。
//
// WM_COMMAND - 处理应用程序菜单
// WM_PAINT - 绘制主窗口
// WM_DESTROY - 发送退出消息并返回
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
//
case WM_CHAR:
字符消息(hWnd, wParam);
break;
case WM_KEYUP:
放开键(hWnd, wParam);
break;
case WM_KEYDOWN:
按下键(hWnd, wParam);
break;
//
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// 分析菜单选择:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: 在此处添加使用 hdc 的任何绘图代码...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);//销毁窗口
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// “关于”框的消息处理程序。
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
```