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``` // CreateThreadWinProj210602.cpp : 定义应用程序的入口点。// #include "framework.h" #include "CreateThreadWinProj210602.h" #include <iostream> #define MAX_LOADSTRING 100 // HANDLE hMutex = NULL;//互斥量 int inSub = 0; int inParent = 0; // // 全局变量: HINSTANCE hInst; // 当前实例 WCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本 WCHAR szWindowClass[MAX_LOADSTRING]; // 主窗口类名 // //线程函数 DWORD WINAPI sonFun01(LPVOID lpParamter) { for (int i = 0; i < 9999;++i) //10; i++) { //请求一个互斥量锁 WaitForSingleObject(hMutex, INFINITE); ++inSub; std::cout << "aSon ThreadFun:" << inSub << ")s "; // << std::endl; Sleep(100); //释放互斥量锁 ReleaseMutex(hMutex); } return 0L;//表示返回的是long型的0 }// // // 此代码模块中包含的函数的前向声明: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: 在此处放置代码。 { // AllocConsole(); #pragma warning(disable:4996) freopen("CONIN$", "r", stdin); freopen("CONOUT$", "w", stdout); freopen("CONOUT$", "w", stderr); #pragma warning(default:4996) _tsetlocale(LC_ALL, TEXT("chs"));//头:#include<iomanip> LC_ALL=chs支持中文--<iomanip>包含在 iostream里了已经 std::cout << "A" << std::endl; } // 初始化全局字符串 LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadStringW(hInstance, IDC_CREATETHREADWINPROJ210602, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // 执行应用程序初始化: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_CREATETHREADWINPROJ210602)); // //创建一个子线程 HANDLE hThread = CreateThread(NULL, 0, sonFun01, NULL, 0, NULL); hMutex = CreateMutex(NULL, FALSE, L"screen"); //关闭线程 CloseHandle(hThread); //主线程的执行路径 Sleep(500); //parent线程先退后,让子线程先执行 // MSG msg; // 主消息循环: while (GetMessage(&msg, nullptr, 0, 0)) { //-------------------------------------------------------- //请求获得一个互斥量锁 WaitForSingleObject(hMutex, INFINITE); //-------------------------------------------------------- if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } //------------------------------------------------------------- ++inParent; std::cout << "Main Thread Display:" << inParent << "]M " << std::endl; Sleep(100); //释放互斥量锁 ReleaseMutex(hMutex); //============================================================= }// return (int) msg.wParam; }// // // 函数: MyRegisterClass() // // 目标: 注册窗口类。 // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEXW wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_CREATETHREADWINPROJ210602)); wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_CREATETHREADWINPROJ210602); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassExW(&wcex); } // // 函数: InitInstance(HINSTANCE, int) // // 目标: 保存实例句柄并创建主窗口 // // 注释: // // 在此函数中,我们在全局变量中保存实例句柄并 // 创建和显示主程序窗口。 // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // 将实例句柄存储在全局变量中 HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } //------------------------------------------------------------------------------ HINSTANCE g_hInstance = 0;//接收当前程序实例句柄 HANDLE g_输出句柄 = 0;//接收标准输出句柄 void 按下键(HWND hWnd, WPARAM wParam) { wchar_t s[256] = { 0 }; swprintf_s(s, L"按下:%08X\n", wParam); WriteConsole(g_输出句柄, s, wcslen(s), NULL, NULL); std::cout << "按下:%08X\n" << wParam << std::endl; return; } void 放开键(HWND hWnd, WPARAM wParam) { wchar_t s[256] = { 0 }; swprintf_s(s, L"松开:%08X\n", wParam); WriteConsole(g_输出句柄, s, wcslen(s), NULL, NULL); return; } void 字符消息(HWND hWnd, WPARAM wParam) { wchar_t s[256] = { 0 }; swprintf_s(s, L"字符消息:%08X\n", wParam); WriteConsole(g_输出句柄, s, wcslen(s), NULL, NULL); std::cout << "字符消息:%08X\n" << wParam << std::endl; return; } //2、窗口处理函数 //============================================================================== // // 函数: WndProc(HWND, UINT, WPARAM, LPARAM) // // 目标: 处理主窗口的消息。 // // WM_COMMAND - 处理应用程序菜单 // WM_PAINT - 绘制主窗口 // WM_DESTROY - 发送退出消息并返回 // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { // case WM_CHAR: 字符消息(hWnd, wParam); break; case WM_KEYUP: 放开键(hWnd, wParam); break; case WM_KEYDOWN: 按下键(hWnd, wParam); break; // case WM_COMMAND: { int wmId = LOWORD(wParam); // 分析菜单选择: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } } break; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hWnd, &ps); // TODO: 在此处添加使用 hdc 的任何绘图代码... EndPaint(hWnd, &ps); } break; case WM_DESTROY: PostQuitMessage(0);//销毁窗口 break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // “关于”框的消息处理程序。 INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } ```