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# 5.4 Targets Targets are collections of project components (but not other targets) that are assigned a unique name within their project. A target generally performs a specific task -- or calls other targets that perform specific tasks -- and therefore a target is a bit like a ` function` (but a target has no return value). Targets may `depend` on other targets. For example, if target A depends on a target B, then when target A is called to be executed, target B will be executed first. Phing automatically resolves these dependencies. You cannot have circular references like: "target A depends on target B that depends on target A". The following code snippet shows an example of the use of targets. ``` <target name="othertask" depends="buildpage" description="Whatever"> <!-- Task calls here --> <target> <target name="buildpage" description="Some description"> <!-- Task calls here --> <target> ``` When Phing is asked to execute the `othertask` target, it will see the dependency and execute `buildpage` first. Notice that the dependency task can be defined after the dependent task.