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``` //floatTool 包含加减乘除四个方法,能确保浮点数运算不丢失精度 var floatTool = function() { //判断obj是否为一个整? function isInteger(obj) { return Math.floor(obj) === obj } /* 将一个浮点数转成整数,返回整数和倍数。如 3.14 314,倍数? 100 @param floatNum {number} 小数 @return {object} {times100, num 314} */ function toInteger(floatNum) { var ret = {times: 1, num: 0} if (isInteger(floatNum)) { ret.num = floatNum return ret } var strfi = floatNum + '' var dotPos = strfi.indexOf('.') var len = strfi.substr(dotPos+1).length var times = Math.pow(10, len) var intNum = parseInt(floatNum * times + 0.5, 10) ret.times = times ret.num = intNum return ret } /* 核心方法,实现加减乘除运算,确保不丢失精? 思路:把小数放大为整数(乘),进行算术运算,再缩小为小数(除? @param a {number} 运算?1 @param b {number} 运算?2 @param digits {number} 精度,保留的小数点数,比? 2, 即保留为两位小数 @param op {string} 运算类型,有加减乘除(addsubtractmultiplydivide? */ function operation(a, b, op) { var o1 = toInteger(a) var o2 = toInteger(b) var n1 = o1.num var n2 = o2.num var t1 = o1.times var t2 = o2.times var max = t1 > t2 ? t1 : t2 var result = null switch (op) { case 'add': if (t1 === t2) { // 两个小数位数相同 result = n1 + n2 } else if (t1 > t2) { // o1 小数? 大于 o2 result = n1 + n2 * (t1 / t2) } else { //o1 小数? 小于 o2 result = n1 * (t2 / t1) + n2 } return result / max case 'subtract': if (t1 === t2) { result = n1 - n2 } else if (t1 > t2) { result = n1 - n2 * (t1 / t2) } else { result = n1 * (t2 / t1) - n2 } return result / max case 'multiply': result = (n1 * n2) / (t1 * t2) return result case 'divide': return result = function() { var r1 = n1 / n2 var r2 = t2 / t1 return operation(r1, r2, 'multiply') }() } } //加减乘除的四个接口 function add(a, b) { return operation(a, b, 'add') } function subtract(a, b) { return operation(a, b, 'subtract') } function multiply(a, b) { return operation(a, b, 'multiply') } function divide(a, b) { return operation(a, b, 'divide') } // exports return { add: add, subtract: subtract, multiply: multiply, divide: divide } }(); ```