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# 2.1 从`go`命令谈起 Go 程序的生命周期要从执行`go`命令开始谈起。 ## 2.1.1 Go Run 与 Go Build 命令 * 设置具体的指令 * go run –> run.CmdRun * go build –> work.CmdBuild ``` // src/cmd/go/main.go func init() { base.Go.Commands = []*base.Command{ work.CmdBuild, run.CmdRun, ... } } func main() { flag.Usage = base.Usage flag.Parse() log.SetFlags(0) args := flag.Args() if len(args) < 1 { base.Usage() } ... // 从左至右依次解析 go 指令 BigCmdLoop: for bigCmd := base.Go; ; { for _, cmd := range bigCmd.Commands { // 匹配具体的指令,args[0] 是 go 指令后紧跟的第一个参数,如 run、build。 if cmd.Name() != args[0] { continue } ... // 根据指令和参数执行编译或运行 cmd.Run(cmd, args) base.Exit() return } ... } } TODO: ``` ``` // src/cmd/go/internal/work/build.go var CmdBuild = &base.Command{ UsageLine: "go build [-o output] [-i] [build flags] [packages]", Short: "compile packages and dependencies", Long: `...`, } func init() { CmdBuild.Run = runBuild // -o 参数解析 CmdBuild.Flag.StringVar(&cfg.BuildO, "o", "", "output file or directory") ... switch build.Default.Compiler { case "gc", "gccgo": buildCompiler{}.Set(build.Default.Compiler) // gc } } type buildCompiler struct{} func (c buildCompiler) Set(value string) error { switch value { case "gc": BuildToolchain = gcToolchain{} ... } ... return nil } func runBuild(cmd *base.Command, args []string) { BuildInit() var b Builder b.Init() pkgs := load.PackagesForBuild(args) ... depMode := ModeBuild if cfg.BuildI { depMode = ModeInstall } ... a := &Action{Mode: "go build"} for _, p := range pkgs { a.Deps = append(a.Deps, b.AutoAction(ModeBuild, depMode, p)) } ... b.Do(a) } ``` ``` type Builder struct { WorkDir string // the temporary work directory (ends in filepath.Separator) actionCache map[cacheKey]*Action // a cache of already-constructed actions mkdirCache map[string]bool // a cache of created directories flagCache map[[2]string]bool // a cache of supported compiler flags Print func(args ...interface{}) (int, error) IsCmdList bool // running as part of go list; set p.Stale and additional fields below NeedError bool // list needs p.Error NeedExport bool // list needs p.Export NeedCompiledGoFiles bool // list needs p.CompiledGoFIles objdirSeq int // counter for NewObjdir pkgSeq int output sync.Mutex scriptDir string // current directory in printed script exec sync.Mutex readySema chan bool ready actionQueue id sync.Mutex toolIDCache map[string]string // tool name -> tool ID buildIDCache map[string]string // file name -> build ID } // AutoAction returns the "right" action for go build or go install of p. func (b *Builder) AutoAction(mode, depMode BuildMode, p *load.Package) *Action { if p.Name == "main" { return b.LinkAction(mode, depMode, p) } return b.CompileAction(mode, depMode, p) } ``` TODO: 未完成,当前内容来源于`src/cmd/compile/README`