## 冒险指南已在[Patch 6.2.0](https://wow.gamepedia.com/Patch_6.2.0 "Patch 6.2.0")中添加
[C\_AdventureJournal.ActivateEntry](https://wow.gamepedia.com/index.php?title=API_C_AdventureJournal.ActivateEntry&action=edit&redlink=1 "API C AdventureJournal.ActivateEntry (page does not exist)")(index)
[C\_AdventureJournal.CanBeShown](https://wow.gamepedia.com/index.php?title=API_C_AdventureJournal.CanBeShown&action=edit&redlink=1 "API C AdventureJournal.CanBeShown (page does not exist)")()
[C\_AdventureJournal.GetNumAvailableSuggestions](https://wow.gamepedia.com/index.php?title=API_C_AdventureJournal.GetNumAvailableSuggestions&action=edit&redlink=1 "API C AdventureJournal.GetNumAvailableSuggestions (page does not exist)")()
[C\_AdventureJournal.GetPrimaryOffset](https://wow.gamepedia.com/index.php?title=API_C_AdventureJournal.GetPrimaryOffset&action=edit&redlink=1 "API C AdventureJournal.GetPrimaryOffset (page does not exist)")()
[C\_AdventureJournal.GetReward](https://wow.gamepedia.com/index.php?title=API_C_AdventureJournal.GetReward&action=edit&redlink=1 "API C AdventureJournal.GetReward (page does not exist)")()
[C\_AdventureJournal.GetSuggestions](https://wow.gamepedia.com/index.php?title=API_C_AdventureJournal.GetSuggestions&action=edit&redlink=1 "API C AdventureJournal.GetSuggestions (page does not exist)")(\[suggestions\])
[C\_AdventureJournal.SetPrimaryOffset](https://wow.gamepedia.com/index.php?title=API_C_AdventureJournal.SetPrimaryOffset&action=edit&redlink=1 "API C AdventureJournal.SetPrimaryOffset (page does not exist)")(offset)
[C\_AdventureJournal.UpdateSuggestions](https://wow.gamepedia.com/index.php?title=API_C_AdventureJournal.UpdateSuggestions&action=edit&redlink=1 "API C AdventureJournal.UpdateSuggestions (page does not exist)")(\[levelUp\])
## The Encounter Journal was added in[Patch 4.2.0](https://wow.gamepedia.com/Patch_4.2.0 "Patch 4.2.0").
[C\_EncounterJournal.GetDungeonEntrancesForMap](https://wow.gamepedia.com/API_C_EncounterJournal.GetDungeonEntrancesForMap "API C EncounterJournal.GetDungeonEntrancesForMap")(uiMapID) - 返回地图的实例入口
[C\_EncounterJournal.GetEncountersOnMap](https://wow.gamepedia.com/API_C_EncounterJournal.GetEncountersOnMap "API C EncounterJournal.GetEncountersOnMap")(uiMapID) - 返回实例图的凸台引脚位置
[C\_EncounterJournal.GetSectionIconFlags](https://wow.gamepedia.com/API_C_EncounterJournal.GetSectionIconFlags "API C EncounterJournal.GetSectionIconFlags")(sectionID) - 返回一个区域的图标标志,比如魔法效果和英雄难度
[C\_EncounterJournal.GetSectionInfo](https://wow.gamepedia.com/API_C_EncounterJournal.GetSectionInfo "API C EncounterJournal.GetSectionInfo")(sectionID) - 返回相遇日志的能力部分的条目信息
[C\_EncounterJournal.InstanceHasLoot](https://wow.gamepedia.com/API_C_EncounterJournal.InstanceHasLoot "API C EncounterJournal.InstanceHasLoot")(\[instanceID\]) - 返回实例在日记中是否有战利品表
[C\_EncounterJournal.IsEncounterComplete](https://wow.gamepedia.com/API_C_EncounterJournal.IsEncounterComplete "API C EncounterJournal.IsEncounterComplete")(journalEncounterID) -遭遇boss时返回
[C\_EncounterJournal.SetPreviewMythicPlusLevel](https://wow.gamepedia.com/API_C_EncounterJournal.SetPreviewMythicPlusLevel "API C EncounterJournal.SetPreviewMythicPlusLevel")(level)
[C\_EncounterJournal.SetPreviewPvpTier](https://wow.gamepedia.com/API_C_EncounterJournal.SetPreviewPvpTier "API C EncounterJournal.SetPreviewPvpTier")(tier)
[C\_RaidLocks.IsEncounterComplete](https://wow.gamepedia.com/API_C_RaidLocks.IsEncounterComplete "API C RaidLocks.IsEncounterComplete")(mapID, encounterID \[, difficultyID\])
[EJ\_ClearSearch](https://wow.gamepedia.com/API_EJ_ClearSearch "API EJ ClearSearch")() -清除 the 遭遇日志(encounter journal) 搜索结果
[EJ\_EndSearch](https://wow.gamepedia.com/API_EJ_EndSearch "API EJ EndSearch")() - 结束任何的遭遇日志搜索活动
[EJ\_GetContentTuningID](https://wow.gamepedia.com/API_EJ_GetContentTuningID "API EJ GetContentTuningID")() - 返回BFA实例当前选择的内容调整ID
[EJ\_GetCreatureInfo](https://wow.gamepedia.com/API_EJ_GetCreatureInfo "API EJ GetCreatureInfo")(index \[, encounterID\]) -返回遭遇boss的信息.
[EJ\_GetCurrentTier](https://wow.gamepedia.com/API_EJ_GetCurrentTier "API EJ GetCurrentTier")() - 返回当前活动的相遇日志层索引
[EJ\_GetDifficulty](https://wow.gamepedia.com/API_EJ_GetDifficulty "API EJ GetDifficulty")() - 返回当前在日志中查看的难度。
[EJ\_GetEncounterInfo](https://wow.gamepedia.com/API_EJ_GetEncounterInfo "API EJ GetEncounterInfo")(encounterID) - 返回日记中遇到的信息
[EJ\_GetEncounterInfoByIndex](https://wow.gamepedia.com/API_EJ_GetEncounterInfoByIndex "API EJ GetEncounterInfoByIndex")(index \[, instanceID\]) - 同上(idem)
[EJ\_GetInstanceByIndex](https://wow.gamepedia.com/API_EJ_GetInstanceByIndex "API EJ GetInstanceByIndex")(index, isRaid) - 返回“遭遇日记”的实例信息.
[EJ\_GetInstanceForMap](https://wow.gamepedia.com/API_EJ_GetInstanceForMap "API EJ GetInstanceForMap")(mapID) - 返回UiMapID的任何相应实例ID
[EJ\_GetInstanceInfo](https://wow.gamepedia.com/API_EJ_GetInstanceInfo "API EJ GetInstanceInfo")() - 返回相遇日志的实例信息。
[EJ\_GetMapEncounter](https://wow.gamepedia.com/API_EJ_GetMapEncounter "API EJ GetMapEncounter")(mapID, index \[, fromJournal\]) - 返回实例地图上的boss大头针位置
[EJ\_GetNumEncountersForLootByIndex](https://wow.gamepedia.com/API_EJ_GetNumEncountersForLootByIndex "API EJ GetNumEncountersForLootByIndex")(index) - 返回掉落相同战利品的遭遇数量
[EJ\_GetNumSearchResults](https://wow.gamepedia.com/API_EJ_GetNumSearchResults "API EJ GetNumSearchResults")() - 返回“遭遇日志”的搜索结果数
[EJ\_GetNumTiers](https://wow.gamepedia.com/API_EJ_GetNumTiers "API EJ GetNumTiers")() - 返回有效遭遇日志帐层索引的数量
[EJ\_GetSearchProgress](https://wow.gamepedia.com/API_EJ_GetSearchProgress "API EJ GetSearchProgress")() - 返回搜索栏的进度比率
[EJ\_GetSearchResult](https://wow.gamepedia.com/API_EJ_GetSearchResult "API EJ GetSearchResult")(index) - 返回“遭遇日志”的搜索结果
[EJ\_GetSearchSize](https://wow.gamepedia.com/API_EJ_GetSearchSize "API EJ GetSearchSize")() - 返回要搜索的Encounter Journal对象的数量
[EJ\_GetSectionPath](https://wow.gamepedia.com/API_EJ_GetSectionPath "API EJ GetSectionPath")(sectionID) - 返回父节点部分ID(如果有)。
[EJ\_GetTierInfo](https://wow.gamepedia.com/API_EJ_GetTierInfo "API EJ GetTierInfo")(index) - 获取有关索引的遭遇日志帐层的一些信息
[EJ\_HandleLinkPath](https://wow.gamepedia.com/API_EJ_HandleLinkPath "API EJ HandleLinkPath")(jtype, id) - 返回相遇或分区ID的补充实例和相遇ID。
[EJ\_InstanceIsRaid](https://wow.gamepedia.com/API_EJ_InstanceIsRaid "API EJ InstanceIsRaid")() - 返回所选实例是否为团队
[EJ\_IsSearchFinished](https://wow.gamepedia.com/API_EJ_IsSearchFinished "API EJ IsSearchFinished")() - 返回当前搜索是否完成。
[EJ\_IsValidInstanceDifficulty](https://wow.gamepedia.com/API_EJ_IsValidInstanceDifficulty "API EJ IsValidInstanceDifficulty")(difficultyID) - 返回难度ID在日志中是否有效。
[EJ\_SelectEncounter](https://wow.gamepedia.com/API_EJ_SelectEncounter "API EJ SelectEncounter")(encounterID) - 选择遭遇事件日志API状态。
[EJ\_SelectInstance](https://wow.gamepedia.com/API_EJ_SelectInstance "API EJ SelectInstance")(instanceID) - 为Encounter Journal API状态选择一个实例
[EJ\_SelectTier](https://wow.gamepedia.com/API_EJ_SelectTier "API EJ SelectTier")(index) - 为遭遇战日志API状态选择一个层
[EJ\_SetDifficulty](https://wow.gamepedia.com/API_EJ_SetDifficulty "API EJ SetDifficulty")(difficultyID) - 设置遭遇日志中显示的遇到难度.
[EJ\_SetSearch](https://wow.gamepedia.com/API_EJ_SetSearch "API EJ SetSearch")("text") -在日志中开始搜索
[GetJournalInfoForSpellConfirmation](https://wow.gamepedia.com/index.php?title=API_GetJournalInfoForSpellConfirmation&action=edit&redlink=1 "API GetJournalInfoForSpellConfirmation (page does not exist)")(spellID)
[SetPortraitTextureFromCreatureDisplayID](https://wow.gamepedia.com/API_SetPortraitTextureFromCreatureDisplayID "API SetPortraitTextureFromCreatureDisplayID")(textureObject, creatureDisplayID)
### 下列函数与 Loot Journal(战利品日志?)关联
[C\_LootJournal.GetClassAndSpecFilters](https://wow.gamepedia.com/index.php?title=API_C_LootJournal.GetClassAndSpecFilters&action=edit&redlink=1 "API C LootJournal.GetClassAndSpecFilters (page does not exist)")()
[C\_LootJournal.GetFilteredItemSets](https://wow.gamepedia.com/index.php?title=API_C_LootJournal.GetFilteredItemSets&action=edit&redlink=1 "API C LootJournal.GetFilteredItemSets (page does not exist)")()
[C\_LootJournal.GetItemSetItems](https://wow.gamepedia.com/index.php?title=API_C_LootJournal.GetItemSetItems&action=edit&redlink=1 "API C LootJournal.GetItemSetItems (page does not exist)")(setID)
[C\_LootJournal.SetClassAndSpecFilters](https://wow.gamepedia.com/index.php?title=API_C_LootJournal.SetClassAndSpecFilters&action=edit&redlink=1 "API C LootJournal.SetClassAndSpecFilters (page does not exist)")(classID, specID)
[EJ\_GetInvTypeSortOrder](https://wow.gamepedia.com/API_EJ_GetInvTypeSortOrder "API EJ GetInvTypeSortOrder")(invType) - 返回库存类型的排序顺序。
[EJ\_GetLootFilter](https://wow.gamepedia.com/API_EJ_GetLootFilter "API EJ GetLootFilter")() - 返回当前使用的战利品过滤器
[EJ\_GetLootInfoByIndex](https://wow.gamepedia.com/API_EJ_GetLootInfoByIndex "API EJ GetLootInfoByIndex")(index \[, encounterIndex\]) - 同上
[EJ\_GetLootInfo](https://wow.gamepedia.com/API_EJ_GetLootInfo "API EJ GetLootInfo")(lootID) - 返回遭遇或实例的战利品信息
[EJ\_GetNumLoot](https://wow.gamepedia.com/API_EJ_GetNumLoot "API EJ GetNumLoot")() - 返回当前选定实例或遭遇的战利品数量
[EJ\_GetSlotFilter](https://wow.gamepedia.com/API_EJ_GetSlotFilter "API EJ GetSlotFilter")() - 返回当前设备类型的插槽过滤器。
[EJ\_IsLootListOutOfDate](https://wow.gamepedia.com/API_EJ_IsLootListOutOfDate "API EJ IsLootListOutOfDate")() - 返回获取新战利品数据时战利品列表是否相对于任何过滤器过时。
[EJ\_ResetLootFilter](https://wow.gamepedia.com/API_EJ_ResetLootFilter "API EJ ResetLootFilter")() - 清除日志中的任何当前战利品过滤器。
[EJ\_ResetSlotFilter](https://wow.gamepedia.com/API_EJ_ResetSlotFilter "API EJ ResetSlotFilter")() -重置当前的插槽过滤器。在FrameXML中未使用的。
[EJ\_SetLootFilter](https://wow.gamepedia.com/API_EJ_SetLootFilter "API EJ SetLootFilter")(classID, specID) - 将战利品过滤器设置为特殊化
[EJ\_SetSlotFilter](https://wow.gamepedia.com/API_EJ_SetSlotFilter "API EJ SetSlotFilter")(slotFilterID) -设置Encounter Journal的设备插槽过滤器
- 基础
- 循环
- 迭代器
- ipairs与pairs 的区别
- 流程控制if
- 函数
- 运算符
- 字符串
- 数组
- table(表)
- 模块与包
- 魔兽插件
- 初学介绍
- api
- Global API
- Widget API
- 窗口小部件类层次结构(Widget Class Hierarchy)
- 动画(Animation)
- 透明度(Alpha)
- 线条缩放比例(LineScale)
- 平移(Translation)
- 线平移(Line Translation)
- 路径(Path)
- 旋转(Rotation)
- 缩放(Scale)
- 纹理坐标平移(TextureCoordTranslation)
- 框架 :Frame
- 浏览器(Browser)
- 按键(Button)
- Item按钮(ItemButton)
- 检查按钮(CheckButton)
- 检测(Checkout)
- 颜色选择(ColorSelect)
- 冷却(Cooldown)
- 编辑框(EditBox)
- 战争迷雾(FogOfWarFrame)
- 游戏工具提示(GameTooltip)
- 消息框(MessageFrame)
- 小地图(Minimap)
- 模型(Model)
- 玩家模型(PlayerModel)
- 电影模型(CinematicModel)
- 换装模型(DressUpModel)
- 战袍模型(TabardModel)
- _模型场景(ModelScene)
- 电影Frame(MovieFrame)
- 根小部件(Root Widgets)
- UIObject衍生品(UIObject Derivatives)
- 动画衍生品(Animation Derivatives)
- FontInstance
- 地区衍生品(Region Derivatives)
- 帧衍生品(Frame Derivatives)
- 特殊(Special)
- Events(游戏中变化的事件)
- WoWAPI
- Global Function Groups
- 帐户(Account)
- 成就(Achievements)
- 动作条(Action Bars)
- Action Buttons
- 插件(AddOns)
- 冒险指南(Adventure Guide)
- 神器(Artifact)
- 拍卖行(Auction House)
- 黑市AH
- 魔兽代币(WoW Tokens)
- Azerite
- 背包(Bags)
- 容器(Containers)
- 库存(Inventory)
- 银行(Bank)
- 公会银行(Guild Bank)
- 理发店(Barber Shop)
- 书籍(书籍)
- 日历(calendar)
- 相机(Camera)
- 频道(Channels)
- 聊天窗口(Chat Window)
- 社区(communities)
- 语音聊天(Voice Chat)
- 推特(Twitter)
- 角色(Character)
- 角色表(Paper Doll)
- 试衣间(dressing room)
- 活动(Movement)
- 指定目标(Targeting)
- 死亡(Death)
- 过场动画(Cinematics)
- 职业(class)
- 天赋(Talents)
- 收藏(Collections)
- 坐骑(Mount Journal)
- 宠物(Pet Journal)
- 玩具箱(Toy Box)
- 传家宝(Heirlooms)
- 外观(Appearances)
- 战斗记录(Combat Log)
- 战斗宠物(Combat Pets)
- 同伴(Companions)
- Contribution Collection
- 货币(Currency)
- 光标(Cursor)
- 客户支持(Customer Support)
- 知识库(Knowledge Base)
- 设备管理器(Equipment Manager)
- 扩展(Expansions)
- FrameXML
- 好友(Friends)
- Who List
- 真实身份证(Real ID)
- 招募朋友(Recruit-a-Friend)
- 驻军(Garrisons)
- 建筑物(Buildings)
- 战利品(Trophies)
- 追随者与任务(Followers & Missions)
- 团队(Groups)
- Raid Groups
- Raid Profiles
- 组查找器(Group Finder)
- 突袭者(Raid Finder)
- 公会(Guild)
- 检查(Inspection)
- Instances
- 场景(Scenarios)
- Mythic+
- 入侵(Invasions)
- 海岛探险(Island Expeditions)
- Items
- 按键绑定(Key Bindings)
- Modifiers
- 劫掠(Looting)
- 失控(Loss of Control)
- 宏命令(Macros)
- 邮件(Mail)
- 地图(Maps)
- 飞行管理员(Flight Master)
- 追踪(Tracking)
- 商人(Merchant)
- 铭牌(Nameplates)
- 宠物大战(Pet Battles)
- 申请书(Petitions)
- 专业(Professions)
- 考古(Archaeology)
- 附魔(Enchantments)
- 雕文(glyphs)
- 物品插口(tem Socketing)
- PvP
- 竞技场(Arena)
- 战场(Battlegrounds)
- 世界战场(World Battlefields)
- 争吵(Brawl)
- 战争游戏(War Games)
- 战争模式(War Mode)
- 任务 (Quests)
- 任务日志(Quest Log)
- 任务选择(Quest Choices)
- Task Quests
- 闲聊(Gossip)
- 探险地图(Adventure Map)
- 战争战役(War Campaigns)
- 种族(Races)
- 境界(Realms)
- 报告(Reporting)
- 声望(Reputation)
- 报废的机器(Scrapping Machine)
- 法术(Spells)
- Spell Book
- 商店(Shop)
- 召唤(Summoning)
- 系统(System)
- 网络(Network)
- 控制台(Console)
- 日期时间(Date & Time)
- 调试(Debugging)
- 图形(Graphics)
- 语言环境(Locales)
- 脚本分析(Script Profiling)
- 安全执行(Secure Execution)
- 声音(Sound)
- Sound Drivers
- Talking Head
- 交易(Trading)
- 训练师(Trainer)
- 迁移(Transmogrification)
- 空白存储(Void Storage)
- 讲解(Tutorials)
- UI对象(UI Objects)
- 框架(Frame)
- 字体(Font)
- 质地(Texture)
- 混合(Mixin)
- 咒语(SpellMixin)
- ItemMixin
- 物品位置(ItemLocationMixin)
- PlayerLocationMixin
- 模型场景(ModelScene)
- 未分类
- UI窗口小部件管理器(UI Widget Manager)
- 单位(Units)
- 光环(Auras)
- 玩家(Players)
- 实用程序(Util)
- 车辆(Vehicles)
- Classic Specific Functions
- 猎人宠物(Hunter Pets)
- 专业(Professions)
- 手工制作(Crafting)
- @PvP
- 模拟器
- 训练师(Trainer)
- 8.x API
- 控制台(Console)
- 召唤(Summoning)
- See also
- 外部链接(External links)
- Widget handlers(UI交互事件)
- ScriptObject
- AnimationGroup
- Animation对象
- Alpha对象
- Scale
- LineScale
- Translation
- LineTranslation
- Path
- Rotation
- TextureCoordTranslation
- Frame
- Browser
- Button
- CheckButton
- ItemButton
- Checkout
- ColorSelect
- Cooldown
- EditBox
- FogOfWarFrame
- GameTooltip
- Model
- PlayerModel
- CinematicModel
- DressupModel
- TabardModel
- MovieFrame
- ScrollFrame
- Slider
- MessageFrame
- Minimap
- ModelScene
- OffScreenFrame
- POIFrame
- ArchaeologyDigSiteFrame
- QuestPOIFrame
- ScenarioPOIFrame
- SimpleHTML
- StatusBar
- UnitPositionFrame
- WorldFrame
- 入门
- .toc
- .lua
- .xml
- 示例
- 自动邀请插件
- 完整例子:显示任务坐标
- eCoordinates.toc
- eCoordinates.xml
- eCoordinates.lua
- 开发帮助组件
- AddOn Studio编辑器
- 暴雪自带调试工具
- DevTools调试插件
- wowlua
- 魔兽宏
- 战斗宠物命令
- 暴雪界面命令
- 聊天命令
- chat substitutions
- 角色指令
- 开发者工具
- 表情动作
- 战斗命令
- 公会命令
- 小队与团队命令、
- 宠物命令
- PvP的命令
- 系统命令
- 目标函数
- 命令
- 被禁用的命令
- 宏条件
- 装备物品编号