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[TOC] ## 概述 1. 利用继承QObject方法创建多线程,主要的步骤有一下几点:(注意:退出线程循环后,还要调用QThread::quit()函数,该线程才会触发`QThread::finished()`信号) **流程** 1. 首先创建一个类MyThread,基类为QObject。 2. 在类MyThread中创建一个槽函数,用于运行多线程里面的代码。所有耗时代码,全部在这个槽函数里面运行。 3. 实例一个QThread线程对象(容器),将类MyThread的实例对象转到该容器中,用函数void QObject::moveToThread(QThread *thread); ``` myObjectThread->moveToThread(firstThread); ``` 4. 用一个信号触发该多线程槽函数,比如用QThread::started()信号。 ``` connect(firstThread,SIGNAL(started()),myObjectThread,SLOT(startThreadSlot())); ``` 5. 用信号QThread::finished绑定槽函数QThread::deleteLatater(),在线程退出时,销毁该线程和相关资源。 ``` connect(firstThread,SIGNAL(finished()),firstThread,SLOT(deleteLater())); ``` 6. 所有线程初始化完成后,启动函数QThread::start()开启多线程,然后自动触发多线程启动信号QThread::started()。 ## 示例 <details> <summary> mythread.h</summary> ``` #ifndef MYTHREAD_H #define MYTHREAD_H #include<QThread> #include<QDebug> class MyThread : public QObject { public: explicit MyThread(QObject *parent = nullptr); void closeThread(); public slots: void startThreadSLot(); private: volatile bool isStop; }; #endif ``` </details> <br /> <details> <summary> widget.h</summary> ``` #ifndef WIDGET_H #define WIDGET_H #include "mythread.h" #include <QVBoxLayout> #include <QWidget> class Widget : public QWidget { Q_OBJECT public: explicit Widget(QWidget *parent = nullptr); void createView(); public slots: void openThreads(); void closeThreads(); void finishedThread(); signals: private: MyThread* myThread; QThread* thread; QVBoxLayout *layout; }; #endif // WIDGET_H ``` </details> <br /> <details> <summary> mythread.cpp</summary> ``` #include "mythread.h" MyThread::MyThread(QObject *parent) : QObject(parent){ isStop=false; } void MyThread::closeThread(){ isStop=true; } void MyThread::startThreadSLot() { while(true){ if(isStop){ return ; } qDebug()<<"MyThread::startThreadSlot QThread::currentThreadId()=="<<QThread::currentThreadId(); QThread::sleep(1); } } ``` </details> <br /> <details> <summary> widget.cpp</summary> ``` #include "widget.h" #include <QPushButton> #include <QTextEdit> Widget::Widget(QWidget *parent) : QWidget(parent) { createView(); thread = new QThread; } void Widget::createView() { qDebug()<<"启动进程"; layout=new QVBoxLayout(this); QPushButton *openThreadBtn = new QPushButton(tr("打开线程")); QPushButton *closeThreadBtn = new QPushButton(tr("关闭线程")); layout->addWidget(openThreadBtn); layout->addWidget(closeThreadBtn); layout->addWidget(new QTextEdit()); layout->addStretch(); connect(openThreadBtn,&QPushButton::clicked,this,&Widget::openThreads); connect(closeThreadBtn,&QPushButton::clicked,this,&Widget::closeThreads); } void Widget::openThreads() { qDebug()<<tr("开启线程"); if(myThread==Q_NULLPTR) myThread = new MyThread; if(!thread->isRunning()){ myThread->moveToThread(thread); connect(thread,&QThread::finished,myThread,&MyThread::deleteLater); connect(thread,&QThread::started,myThread,&MyThread::startThreadSLot); thread->start(); qDebug()<<"QThread::currentThreadId() "<<QThread::currentThreadId(); }else{ qDebug()<<"已经开启"; } } void Widget::closeThreads() { qDebug()<<"关闭线程"; if(thread->isRunning()){ myThread->closeThread(); myThread=nullptr; thread->quit(); thread->wait(); } } void Widget::finishedThread() { qDebug()<<"多线程触发了"; } ``` </details> <br /> <details> <summary> main.cpp</summary> ``` int main(int argc, char *argv[]) { QApplication a(argc, argv); Widget widget; widget.resize(500,500); widget.show(); return a.exec(); } ``` </details> <br /> </details> <br />