![](https://box.kancloud.cn/717280aa56a74dbe16bf559ac3ce7c48_68x49.jpg)
Overview
The [Network Node](Flexsim_Users_Manual.html)is an object from the standard "Discrete Objects" FlexSim library. It is used to control the travel path and direction of operators.
Properties
To understand how network nodes are used to create a travel path (or road system), please read [Networks](Networks.html) under Miscellaneous > Networks as well as [Adding roads, trucks and cranes](Lesson1.html#Adding) under Tutorials > Lesson1.
Some concepts that are specific to FlexTerm are described below.
Yard Blocks
![](https://box.kancloud.cn/8ec6e69349202d991ca9877a7106b968_524x119.png)
Yard blocks are connected to the network so that trucks can reach them from the network. To connect a yard block, use an "A" connection from the block to one of the network nodes (the blue line). It is common practice to provide a road system (black lines) on the short sides of the block and use [virtual exits](Networks.html#VirtualExits)(orange lines) on the long sides of the block. As trucks leave the network to travel to the block, virtual exits provide more realistic travel paths for the trucks.
Trucks
![](https://box.kancloud.cn/f084bf8c7c2484532017bfa625000426_418x134.png)
Each truck must be connected to a network individually. It does notwork to simply connect the crane gang or yard gang object to the network. To connect each truck, use an A-connect from the truck to one of the network nodes.
Cranes
![](https://box.kancloud.cn/ddd8ccd93e24e7e13901aa1381f8b7fe_245x300.png)
Quay cranes do not travel on the network, but they need to be connected to the network so that trucks can reach them from the network. To connect a crane, use a D-connect from the crane to one of the network nodes. To get on and off the network, the truck must go through the connected node. You can connect the crane to multiple network nodes or use [virtual exits](Networks.html#VirtualExits) to provide more variability (and shorter routes) for truck travel.
<a name="RTG">RTGs</a>
<a name="RTG">![](https://box.kancloud.cn/40e7ac9272c979a9d58a92cf3c151f03_432x180.png)</a>
<a name="RTG">In order for a RTG to move between yard blocks that are aligned one above another, the RTG must be connected to a network for travel. This network is often separate from the rest of the road system and contains only two nodes. The nodes should be lined across from the center of each yard block. The nodes are connected to each other, to the yard blocks and to the RTG using A-connections.</a>
<a name="RTG">Note: After setting up the network as described, assign the RTG to both blocks in the </a>[Resource Assignments tab](Resource_Assignments.html) of the Yard Planner.
- FlexTerm
- Welcome To FlexTerm
- Getting Started
- Installing FlexTerm
- Introduction to FlexSim
- Introduction to FlexTerm
- FlexTerm Modeling Paradigm
- Step-by-Step Procedures
- Step-by-Step Berth Planner
- Step-by-Step Yard Planner
- Step-by-Step Gate Planner
- Step-by-Step Rail Planner
- Tutorials
- A Simple Terminal
- Adding a Gate
- Yard Container Placement
- Planners
- Berth Planner
- Step-by-Step Berth Planner
- Berth Layout
- Hatch Profiles
- Services
- Ship Schedule
- Miscellaneous
- Create Road Wizard
- Hatch Position Editor
- Speed Tags
- Gate Planner
- Step-by-Step Gate Planner
- Arrival Patterns
- Arrivals
- General
- Yard Planner
- Step-by-Step Yard Planner
- Blocks
- Areas
- Container Placement
- Block Assignments
- Resource Assignments
- Resource Priorities
- Yard Moves
- Miscellaneous
- Rail Planner
- Step-by-Step Rail Planner
- Car Profiles
- Trains
- Train Schedule
- Tracks
- Work Strategies
- Object Library
- Introduction
- Background
- Berth Planner
- Chassis Pool
- Crane
- Dual Trolley Crane
- Gantry Crane
- Gate Planner
- Gate Process
- Gate Queue
- Gate Road
- Gate Sink
- Gate To Yard
- Network Node
- Rail Block
- Resource Group
- Straddle Carrier
- Strad Gang
- Top Loader
- Traffic Control
- Transfer Area
- Truck
- Truck Gang
- Wheeled Block
- Yard Block
- Yard To Gate
- Miscellaneous
- Container Terminal Menu
- Container Types
- Crane Allocation Algorithm
- CT Standard Performance Measures
- Import Model Data
- Model Views
- Model Units
- Networks
- Standard FlexSim Users Manual
- Switch to Standard FlexSim Library
- Statistics
- Warmup Time